i find the proportions a little weird, like the tables and chairs are all squished height-wise and the room is absurdly tall. But, it might be a kind of stylised or expressive architecture you wanna go for. The actual assets making up the room look solid to me
Ey man thanks for the comment. I sculpted out most of it in zbrush so it has ao from a bake. I will work on the wear on the pillar. I am tring to get the pattern for the banner now so, any thoughts on that? All of this is very much WIP atm
Composition wise, I think your first attempt is close to being fine. It could use some weather fx... it's a viking theme, so lighting, something to do with the hammer of Thor etc etc could be great. I think all you really need to do is continue updating prop by prop until it's fresh and reskinned, so to speak!
Because the lines now are inconsistent. I'm not saying all lines have to be the exact thickness, but right now you have lines of a fixed width(outermost pattern, runes) lines with a gentle wobble(large knot, banner) and some parts are vector art (wolf, mountain) Stylistically, there's too many differences. It's not a…
Hey folks I am trying to remake my old environment with better art assets to bring it up to snuff with all that I have learned. I am doing great on the asset generation this time around (as of now) but am finding I may be biting off too much space. I need help in deciding to either shrink this bad boy down or to add more…
I guess it all depends on how you use the images you find on Google. Yea I did get lazy this time, which wont happen again but saying to not use an amazing search engine for images is kinda silly to me. As long as you take the images and then change them (again my bad) I don't see why you should not feel free to use Google…
I think the individual elements are great. Textures, materials, each asset has some interest and pop to it. The axe is getting really lost in the scene, but that's kinda the only exception. My big suggestion would be to figure out a better composition. Right now you're emphasizing the massive size of the space which is…