It's getting there. Below are two images with notes on more specific things that catch my eye using Megan Fox as reference: Sorry about my bad handwriting! Here are some things you might want to consider: - I think the eyebrows can be lower to avoid the surprised look. - The forehead is too wide in front. The forehead is…
Thanks, chris, for the paint-over! I adjusted the hair(made it bigger), changed the eyes slightly(I looked at Jennifer Connely's eyes), added some shadow on her forehead from the hair. Also I made her mouth smaller and the area between the mouth and nose more subtle. How is this;
Thanks, Ged. It can't transform but I think I know what you mean, it looks like a macross valkyrie in gerwalk mode. Here are some pics with better presentation as well as some wireframes and texture flats. I think I'll take a break from 3d until DWV starts. Feel free to give me critique and feedback though. Texture flats:…
Here is another update. Almost finnished. I need critique on this. What are your thoughts about the face? Does it look good? Is the nose too long? I also wonder what your thoughts are about the hair. I was going to go for a more stylized hand-painted look but since the clothes are done more realistic maybe I should go for…
That's a really good paint-over, Haikai, thanks a lot for that. I followed your paint-over as well as your instructions and I've removed all of the lumps I could find. I foolishly forgot to remove all the triangles before importing the head to zbrush and by the time I found out it was too late so I can't do much about…
Hey dude, made a superquick paintover. Spend a lot of time making the eyes more sparkly, oh and notice the shadowing under her hair as well. It's just like an AO-pass man, to make it look more interesting. And I made no changes to the eyes, just the general shape of the head, and gave the hair more valume, made the lips…
Wow, thank you very much! I really appreciate you putting time on helping me. I went through all the critique you did and I made some changes after that. As for the long face I moved the lower part of her head(from nose and below) up in order to make the face rounder. I'm not sure but I think she might look a little…
At this point it gets down to subtlety which is more difficult to point out through text. Here's something that might be helpful: http://philippefaraut.com/store/reference-casts/female-planes-head.html The plane changes on the face can be very helpful to give your face the impression of a solid structure. Your sculpt has…
Here's a paintover: Reference this time is Ashley Judd. Notice how the mastoid muscle is more smooth. Define the jawline and avoid the lumps. The forehead shape is a little more complex than simply round. It's probably not necessary to indicate all the plane changes here, but I'd try to put them in and ease it back rather…