Slowly finishing that desert wreck scene some of you might have seen a while ago, Going to try to be at 95% completion by Sunday. Dem crazy vertex painting, letting me fill sand in the cracks. Yay for tileable textures
Great game, I still have my big-box copy bought back in '95 or '96 :) Something you might be able to draw some inspiration from, pics of early versions of the game: http://home.comcast.net/~ervind/digbm1.html
I'm working on a Revisit of Haggar - Upresing and whatever for fun. http://www.pseudo-pod.com/temp/Haggar/haggar.htm Its almost done. Render of Chums http://www.pseudo-pod.com/temp/Haggar/chumstex.jpg 95% complete shark. Just a few fixes and it will be done.
working on a cryeinge 3 level. 95% of all things in this level are mine, i only used decals, particle effects and two or three assets from the game. (so the rest of the environment is entirely mine) working on lighting right now, trying to get the right feel for the scene. i think i'm going the right way, what do you guys…
This has been a pretty amazing week of WAYWO O_O I just wanted to pretty much tell everyone that their work is amazing (... evverrryyyy onnnneeeee *shifty eyes*) Here's what I've been working on: I need to finish up my sculpting before me move apartments on the 5th D:I think this is about 95% done in terms of digital…