I decided to make a really simple model so I could get some practice unwrapping! So I made this simple zombie, it is 136 tris so I manage to unwrap it xD
Hey guys! I finished my entry for the 3d Creature Planets on cghub(Classic Movie Monsters). So here is my Creature from the Black Lagoon (max, xoliul shader 1.6, low+normal+diffuse+specular):
Hey, Polycount! My first post here. Currently working on my SC2 fan-art - an infested marine next-gen. Planning to give myself a 13k tris limit and use 2048^2 textures. Here's the sculpt, still very WIP:
Hack. that enviroment....kinda sickkkk.:poly124: 2 weeks to finish for class. but had a problem of textures rearanging themselves in marmoset. anyone else ever run into that? still finishing out the textures. Oh the character is 13k polys in the end. ill post up when a get a quick minute. any crits welcome! oh n needs more…