Looks fantastic ofc, but one thing sticks out to me. Compared to the rest of the piece, the pillars in the middle at the bottom almost look like they have wireframes on b/c of the detailing. The rest of the piece has this smokey, natural look, and they stick out a little bit. Maybe you could blur that line a little more,…
my only complaints is that the target is too perfectly circular...I also don't understand the base? I want to say its a thick stick or something, but then it also looks clothy? I love love love the texture to him though...maybe make the rope contrast a bit more with the sack? Having some hay stick out here and there or…
Thats nice pope adam, i've always wanted to try modular pieces! does anybody in here know of a maya script to stick an object to another? like a rivet script
@Nick Carver Your concept art's awesome, reminds me why I stick to 3D and textures. I'd love to see that tropical bridge in 3D, can't wait to see it develop.
gibson543: Of course! If it looks like I used 3d in the process then I probably did! I tend to stick to 2d for more organic subjects and use 3d as a base for industrial/architectural stuff.