After a lot of spaghetti man mutations i finally have a realtime mocap with kinect that is showable! [ame]http://www.youtube.com/watch?v=8citLUgu8gE[/ame]
There most definitely is :) Realtime dynamic lighting and shadowing in only 7 colors, well technically 14 colors, 7 shades of blood and 7 shades of everything else lol.
hey blitz, that looks pretty damn awesome for 1hr :D is that a realtime capture? or rendered? what shader u using :) hot awesomesauce over all the stuff in here! woot
A redesign of the old Quake enemy Scrag. sculpt, lowpoly and uvs done, now to textures. (realtime render on the lef bottom corner done in blender, couldn't get shadows working properly in Marmoset Toolbag.)
I love this thread so much I want to marry it, but until they legalize male-forum thread marriage in my state I'll just keep dinkin away at this guy and tinker with the sweet realtime shaders from this Der Hollander's tut!