Nice improvement on some of those props. These props seem to be targeted to a NDS or something like that, but part of it could be your images. One thing to remember when only painting diffuse textures is that the specular needs to be shown and come through in your diffuse map. Some of your work (boxes) it's pretty spot on…
Thanks for the words of encouragement. At this point I haven't been using anything beyond the Diffuse/Color texture map. It seems like many games that utilize the handpainted look and feel tend to not bother with that step in the fabrication process? Please, if anyone knows otherwise feel free to correct me on that. I just…