the screenshots really don't do the new features justice. sure the tesselation isn't really a "true" example of how/what it should be, but the game IS a lot prettier in DX11 mode if you actually play through it.
Fantastic job, I must say. Although I still don't understand why Tesselation is thrown in everywhere like that, wouldn't a Sub-D modeling be much better for certain part, like the pipes for example? Oh well, fan-service I guess.