Hey guys, I'm new to Polycount. I have been over at Game Artisans since I started game art. To say the least, I am hoping for Polycount to be my new forum. I am starting this thread as a practice thread for my hand painting textures. Diffuse only. The first one is a stone pathway texture. Inspired by WoW.
If you're just sticking with diffuse, try to get into the habit of painting in your lights. Right now the stones your have in your first post are completely unlit. In WoW, the light source for tileable textures usually comes in from the Northwest unless there's a specific light source cast from a nearby object.