qlz I briefly played with smartobjects a bit, this feature is rad. Thanks for the heads up. I feel like I learned and lost this one. I'm curious to see what more they can do. pior Noting you work with a separate PSD per map type, I'm curious how you've setup your save script. I have 3 different save actions that's…
Yes it does exactly that. It works because it's simple. It's three layer groups detail, texture, and colour. I add new layers into these from hipoly bakes and other sources as required. These have predefined blend modes but they're not set in stone. I have been using this system for several years now so most of my work to…
That is so true, happend to often to me, for example here 3dsMax: rebirth is actually a crash caused by max that destroyed my files before that, luckily I save frequently new versions and so I didn't loose much work at all. I wouldn't trust Photoshop more though had some nasty stuff with it likewise. Everything thats…
nothing fancy... folders and naming. i also use the same names across most of my textures, and keep the same layer order when possible. for more complex files, i'll often name the layer after the setting, so i can change it to try new things and always return it to what i had originally liked... for example: colorburn 20,…
The reasons you've found layer colours difficult to use are exactly why I've limited it to two so far: Red for layers toggled off, and green for Hard Light layers. The second is something that won't work for everyone, so it's just something I use while I'm using the file. The advantage of the red is that it's immediately…
tl;dr: In this post, I share my rambling thoughts and ask questions about the approaches that have been shared in this thread so far. A good way to spend a slow Saturday ;) sprunghunt Does this action create an initial PSD setup for you to springboard out of? I've tried to make something similar but it didn't work too…