The latest 3Dmotive modular tutorial video covers a building in the same era, could take some things from that, http://www.3dmotive.com/product-modular-building-udk You want a good amount of size for each modular piece, you'll get a few barely visable seams in UDK but the beauty of the pillars is that they can be floated…
I foresee this being a great thread and I am sure I will find it incredibly useful. So is that building put together using modular assets? If so, mind showing the modular assets you are using for that building?
Hey guys. I apologize for the late reply; I wasn't able to work on this project until now. Here's the overview of the progress: - I have fixed some scale issues; I have added another storey and made the windows slightly slimmer - I have modified the roof (as iWi pointed out it was odd-looking) Now it should be not only…
luke: Cheers. Those slides were a good read :) I would rather avoid using the procedural building tools for this project as they are rather unique to UDK. Nevertheless, there was some good info on the general architectural principles. Mr Bear: Yeah, I've seen this one and I've been meaning to buy it, but I'm rather short…
Hey guys, I haven't posted anything in a while so here I go. Recently I have realized that I don't have much experience of working with big assets that rely on brute low poly modelling and tiled textures rather than HP to LP workflow. More so, I have realized that whenever I am not relying on those next-gen techniques the…