Hey guys, I had to create a tutorial as a graduation project from my university. This tutorial is for people who are wanting to take a stab at using a more current gen work flow for video game art creation. I am in no way a professional, so take this tutorial as just a way that I do things, and if you are new to this work…
I would pick "+13 years of gaming experience" from your resume. On the tutorial, I haven't really read it, but I'm having it bookmarked for later reading. I like the way you worked in topo. Looks like a solid work.