Had to try it :) http://keenleveldesign.com/modelviewer/showmodel.php?id=4cfee03fcf0f6 Very cool but I seem to be having 2 issues. 1-looks like z fighting, yet my model isn't doubled. I did clone/mirror half... But I not only reset Xform (Max8) but also made a cube, edit poly, attached the model to it, deleted cube (the…
commander_keen thanks for share that. If you don´t mind I would like to suggest one thing...a zoom controler using the mouse scroll. And trying to keep things attached, there is this thread about how to put your model into unity web player: http://www.polycount.com/forum/showthread.php?t=72811&highlight=unity+model It is…
Biggest issue would be the time it takes to install and the time a director/producer/hr whoever wades through tons of folios. Which is not much at all and Unity is widely known, displaying real time models on the web has significant advantages over images (especially coupled with images), it is the future and i'm stoaked…
It's actually really easy to set up a model browser in Unity so anyone can do that if that's what they want. There's code for one lurking the pc forums somewhere but can't seem to find it anymore :( and also another on the web somewhere that has buttons for changing textures/models which is really cool. But you'd have to…