Had to try it :) http://keenleveldesign.com/modelviewer/showmodel.php?id=4cfee03fcf0f6 Very cool but I seem to be having 2 issues. 1-looks like z fighting, yet my model isn't doubled. I did clone/mirror half... But I not only reset Xform (Max8) but also made a cube, edit poly, attached the model to it, deleted cube (the…
This is way fucking awesome! Super rad, keen! Edit: I tried it out! http://keenleveldesign.com/modelviewer/showmodel.php?id=4d01697710c38 It's awesome! Although...I don't know what I'm doing wrong, my textures are flipped...? Like the text on the board is backwards? This would be perfect if were able to control the lights…
I fixed the mirroring and the shadow strangeness that was happening on some models. Allowing people to host their own files and simply submitting urls is something I will probably implement soon. EDIT: heres a list of the new stuff: Alpha channel of diffuse map can be used for material alpha. Alpha channel of specular map…
Heres a test :p This is a great idea! :D http://keenleveldesign.com/modelviewer/showmodel.php?id=4cfe28dcc561e For some Strange reason, the UV from the plane were the Numbers are was Flipped on the viewer and I had to flip it on my editor to make it look correct in the viewer :S