The Blighted: another diffuse painted model for an as of yet unannounced project by InsaneRoot (concept by Matt Dixon). 7781 triangles with 1k diffuse map. As usual, Maya + BodyPaint + PS. Other models I made for this project are Botler and Brutus. I'm not sure what this guy is exactly, but I thought of him as something…
Digging through my saved files, here are some progress images. It's not as informative as an actual tutorial or anything, but I hope it's useful: In cases where I have a nice concept to work from, I always try to see what I can get away with by simply projecting the concept on to the model. Sometimes it's helpful,…
The larger dents in the metal, particularly on the leg and arm bands, as well as the stomach plate, could have been done in the mesh. It would have helped give those shapes a more believable wear and tear look. You also probably could have saved a few triangles by using planes and an alpha map for some of those small…