Hey, I was wondering if someone could tell me how to choose local axis to rotate an object in MotionBuilder instead of the global axis. Thanks in advance.
Hey! You have look for the GBL icon off the the right of your viewport. Theres a vertical row of icons there if your using 2012. Click GBL and switch to LCL. Global & Local. Gl. I'm working Kinect integration now. its tough but I think it will be great once I get it. Goodluck.