I started using this a few hours ago and I have to say thanks! I ran into a few frustrating bits and pieces: New layers created with nothing inside of them? I'm not sure if its ok to remove those layers or not, it would be nice to get rid of them. Spline text added to the scene? I'm not sure why this is there? is its…
I've gotten a lot of requests to expand it to Maya, XSI and Blender. I wish I could say that I could do that... but the only one of those I even have is Blender... which I really don't like much. I made this tool for my own use inside Max... and decided to share it with everyone. If the sky falls and I'm forced to move to…
Rick... in one of the recent updates I fixed this problem. There was actually a logic error in the script that was causing this... and I had ignored it because I assumed your problem was related to the rationale mentioned above. I looked into it more when, after a recent Steam update, it appears VTEX now has permission to…
Version 1.74 is out. Added more Proxy functions (that were added in the displacement tool recently--now you can make them from WWMT UI in Utilities Rollout). Also added a skin collector... to collect the skins from all your proxies of a model. Also added a RES File utility to make RES Files from the scene... makes a RES…
First, I want to comment on the last post... the support for CAT/biped is far from ready in WW. I kept running into problems when trying to add support. So as of right now, do not use CAT/Biped with WWMT. Next, I wanted to thank Corey Nguyen from Facepunch for donating his SMD Import script. You can now import SMDs into…
That idea is already part of the process. If you type "props/maps/blabla/vehicles" into the model path, you will get the $modelname you mentioned already :) Today I did update the script to add $mass and $automass... and I intend to add a scale option as you mentioned. The option of choosing the root export folder is…