Uploaded with ImageShack.us thanks for the upload man ^ Uploaded with ImageShack.us update, Poly count is 1984 polygons. Im at the library doing practicing 3d, studyed up on turbo smooth, wich is what Ill try and use on my next hard surface model. Im still working on the tank as well FYI. Eventualy I want to do an…
Not sure if some of the folks have mentioned this. If you're going to go 3D, I strongly recomend learning Max or Maya and learning the fundamentals. -Correct anatomical proportions (seems like you already have this down with your 2D experience). -Correct topology for body parts. -All the required edge loops for later…
A little bit of experimentation isn't a bad thing. It'll help you a little later down the line when you need to take a project from the middle phases of development, all the way to the final product. If you want 2 handy pieces of advice for using zbrush: 1: Take a lot of time to nail down the form development of each…