Hey David, the concept you chose looks really nice and you have a solid base i think the one thing you really need to work on is the texturing and the way you construct your highpoly models. Right now it seems like you haven't put a lot of thought into creating the textures and have rushed that process, it basically looks…
Here's some mesh painting tuts. http://www.chrisalbeluhn.com/UDK_Advanced_Vertex_Painting.html Also, Virtuosic's (he's doing The Pit scene currently in Pimpin and previews) Mesh paint tutorial that ae. linked, is really rad and really helpful. That guy does some pretty crazy shit. Also, your giant container on the right…