i love how in the vid they show how they've captured all the facial animation nuances in the actors preformance. and then destroy it by putting him a hat. made me lol brilliant fail.
Two things from that latest video: 1. They have to shoot the body animation and then facial animation at different times. It seems impossible to get a really solid performance that way. The head and the body are connected in how they move, all the time. What you say, informs how you move your head, and how you move your…
I love the idea for the facial capture tech - it really does look fantastic, I like how the lips fuse together thanks to the uniform 3Dscan-like meshing. But man, everything else looks so awful - I understand that most of the tech goes in the faces (and actually, not really - all it does is loading new meshes and textures…