Thanks Veneficus, good point there. I'll keep that one in mind. Hboy - It's just my local university. I've removed my rant as this wasn't really the right place for it. However, without going into specifics the course is pretty much not worth the money, and especially not worth the time when you consider how much you…
This semester at uni my animation lecturer is tasking us with 1 animation per week which is great compared to doing just 1 big project, i can already feel my progress. As long as i keep my schedule this thread should fill up with plenty o stuff over the coming weeks. There's an internal forum on the uni website to get…
Cheers Hboy. Just to clarify, it's meant to be some kind of a rock golem ;) JGcount- I've been doing this class for just over 2 weeks yeah but i've done a whole semester of animation before, so i'm not totally new to this! Strictly speaking though i've done more and learned more in the last 4 weeks than i did in the entire…
Man...I love watching animation vids like these. Everything I do in max is just model still objects, seeing things move inside of Max is pretty cool! My only crit is for your latest video. It feels like he's on the moon, seems like there is less gravity. The car doesn't feel heavy enough....yeah I'm not an animator, that's…
Thanks guys, great crits. I tried to incorporate as much as i could into this update, although i haven't played around with the speed of his anticipation before the first car hits him yet. I also managed to find time to add the last half of the animation. It's still super rough around the edges, but im not falling into the…
So here's what i managed to do of the last (2 week) assignment, a fight between 2 characters. I had big plans for this but i only got as far as blocking in to the halfway mark. I hit loads of snags and bugs with 2011 when i was rigging and animating these guys so everything i was doing ended up taking twice, sometimes 3 or…
Thanks for the crits guys. This is pretty much my 2nd attempt at animating properly so it's good to hear that they aren't total garbage. Goraaz Yeah i got told to add some left/right swing while walking by my animation tutor after i handed in the first two, i've incorporated it into the climb/golem jump but maybe it's not…
I think your modeling is realy boxy. Aside from the bad joke, I think you have a natural talent for animation and that's something thats very rare imo. You have only been animating for two weeks, and you are already better than people that have been doing it for months. Im not an animator myself btw. Two things though: On…
I really like it. I'm new to animating, I'm guessing you use 3ds max? Do you do it by hand with keys or use a different technique? Any tuts around? Cheers
These animations are looking good :-) I do agree with Stromberg90 about showing more weights it some spots. One thing that would help is to rotate the root/hips of the character. This should especially make a difference in the impact of his first landing and when his feet come off the ground where he lifts the car. Hope…