Hey all, does anyone know if there is method or script/plugin to get Max's curve 'Enable in viewport' function in Maya? For those who don't know, the function in max basically creates a tube with a custom thickness, etc, without having to use a nurbs circle and extrude a path along it. Would really like to know if this is…
I don't know if there's a way to do what you're looking for specifically, but you can extrude along a curve as polygons directly without having to convert from nurbs. Also, the extrusion history is powerful enough that you can go back and add more divisions by editing the profile or path curves so there's no need to edit…