Hello! My name is Matt Webb. I am a project lead of a total conversion for the Source engine called SHIFT (http://www.moddb.com/mods/shift) It is an extensive creative racing game using Half-Life 2. Over the years of development, We have worked with modelers like Fabelar, Laurens Corijn, Robert Fletcher, and Onno van…
We are somewhat flexible with any artist on the dead line. Details would be provided on a case by case basis on how quickly an artist progresses. Also, just a reminder that this IS a PAID job, just not the usual high paying jobs artists come to expect. I do in fact like your demo real. Are you capable of making High poly,…