So i've been working on this project for some time although with considerable interruption due to other stuff poping up. Anyway I think it's time to show what I have so far and start a thread about it. So my goal is a new portfolio piece and a another opportunity to learn about hard surface modeling. I got inspired by the…
So finally I've returned to this project. Things that I decided to change: * remapping of the whole asset Although I had a nearly finished texture I wasn't pleased with what I had. The main reason was a lack of texture resolution. One 2048 texture for the whole tank and interior section was not enough to provide enough…