but surely you can see the sense of having: 1 amazingly strong sculpting/projection painting app 1 amazingly strong animation app 1 amazingly strong games 3d app (ie: faster/more efficient viewport with better use of realtime shaders etc.) 1 amazingly strong movie 3d app whereas right now you've got : 1 decent…
Autocon, forgive me if I have misunderstood both your posts but it reads to me that you've misinterpreted the suggestion twice now. The suggestion has never been to separate the apps, kill any off, force people to choose one app or anything of the sort. The suggestion is to create one 'Super App' which combines the…
@creationtwentytwo - I was responding to almighty_gir who if you read his posts he is clearly stating to seperate them out by game industry app, film app and animation app. The whole one super app idea is something that will never happen. For 2 large reasons. 1. Money - Autodesk makes a ton of money on having different…
100% agree. Can't speak for Softimage since I've barely used it but I've been using Max/Maya for a good 5 years or so and a Max/Maya powerhouse app would be plain awesome. So awesome in fact that even if Autodesk added the two RRP's together and made it cost like $10k, I'd still buy it (probably only once, and never…
Hello Ken! First of all, thank you for the heads up about the survey. I am sorry I missed it, but I am glad to see that you recognize this community as valuable. I cannot even imagine how tricky it is to please everybody with something like Max hehe. The app is so big, and there are so many different user profiles. Around…
I don't know about that, cause there's still the situation of some of the programs doing certain things better than others. And not everyone is in a big studio that can afford licenses for all these apps. Lots just pick one and go with it. And even if you could, it still leaves open the issue of all the stuff around it.…
2 things: 1. While the initiative behind this survey is amazing, u'r doing half the job if u'r stating u acknowladge the flaws in the mechanics behind it (survey monkey) and not doing anything about it. If u really wonna collect the data right, get a good survey. Program it if u must, u just can't say "oh well it's their…
Autocon, what would you suggest? To me, it would make sense to break each of the packages even further, so that people could choose. Use Max's modeling tools, but Maya's animation. But sounds like you're against that. The other thing would be to combine them all into one super-app. But sounds like you're against that too,…
Again as I have said separating them out into there own programs only hurts the game industry as MODELING is only a small part of the game industry. If you have noticed in the current trended (of good games at least) Animation is playing a MUCH bigger role then it ever has in the past. Studios are using Animation in tandem…