After hearing everyone praising it I gave it a try. I didn't get on too well with it. I'm sure it's a very powerful tool once you fully get to grips with it but I just found it a bit awkward. This works great. I've been trying to figure out how to unwrap using pre-defined seems without using pelt. Haven't tried it on…
Greetings, fellow 3Dholics. I seek an answer: Is there an EASY way to UNWRAP in Max(like modo)? I want to: 1) Select ALL my seam edges on the entire model 2) Click Unwrap/Unfold/Pelt, and have all seams defined for further editing I tried some UV plugins and such, some added thousands of features that made Max lag, others…