I'll check out the tutorials asap.the main thing i didn't understand is "Does the Hi poly have to overlap the low poly and then I select the low poly and press 0.Or does the low poly have to over lap the high poly?" I went to two tutorials and they both said something different.
Ok! thanks so much. I already watched the above mentioned tutorial. http://cg.tutsplus.com/tutorials/aut...ap-in-3ds-max/ and it's a bit confusing with a beginner rating.:S I found that exporting an object to zbrush or mudbox , producing a hipoly through subdivisions is easiest.The low sub and hi sub versions created in…
don't use that tutorial, it contains lots of incorrect information. there's a page on the polycount wiki dedicated to pointing out all the errors in it.
I'm not really sure how to do this.Are there any good tutorials on the matter?I'm using 3ds max.Does the Hi poly have to overlap the low poly and then I select the low poly and press 0.Or does the low poly have to over lap the high poly?Please help.I've been trying to learn this technique for a few months now.