I can't get alpha channel nodes to display in Maya. They display just fine in renders, but they won't show up in preview mode, where I'm selecting and moving around objects. So why is it doing that and how do I change it? Do I have to get some Tesla action? Can I fix it with Maya settings?
Nnnnn-yeah kinda. I'm trying to add get the alpha channel that has been added to a non-alpha node to DISPLAY IN THE VIEWPORT PREVIEW THING. It renders the stuff that has alpha nodes added to it fine. It's the non-render view in the workspace that is not displaying. Also, the point is not to add in an image that has an…