So I'm brand new to UDK so excuse my noobness here, but I cant find an answer to this anywhere. I'm trying to set up a directional light, and when I place one, initially its lighting up the scene and casting realtime shadows, but as soon as I build my lighting (with or without lightmass), it goes completely black as if…
Subtracted out, so you have a ceiling. Directional lights work like the sun. They're position in the world does not matter, only the direction. It's like the sun trying to light the inside of a cave in your scene right now. What you need is a point light, but I would suggest starting a new scene, ADD a brush and place your…
Hey Cholden thanks for getting back to me so quick. So basically I set up a brand new scene with all default settings. Subtracted out level space, added a single UDK mesh, and added the directional light. I then built the lighting and it goes straight to black. Here's pics. I'm guessing Im just missing some sort of check…