Nice progress Jocose. The scene has really come together nicely. The composition doesn't look bad. I think the 'lower shot' is too low though. I think it would be smart to set the camera's hight somewhere close to the player's eye level. That way you'll get a nice first person shooter-ish feel to it... assuming that's what…
I think some light rays coming from the left floor grate would break it up a little. and over all some core shadows and accentuate your shapes with your lighting. Looks like a good first pass, but lighting can do wonders to your scene. also.. i don't really care for the blob of fog you have on the end of the hallway.
Is the fog in here because of the smashed window down the hall? Or is it coming from the pipes in the ground which seem to be marked as a electricity sign? The lighting is really looking great and coming along nice. Also that's some blood. AND on the roof?! he got f**kd up!
Thanks for the reply darbeenbo. Yeah I know I was frustrated by the flickering. It kinda does it ever 3 seconds, and I moved the camera when it did... I need to fix that, good thing to get me started in the morning. Really wish there was a way to make it completely random using a random node in the damn shader. having a…
Well, I really like your space over all.. but the guys here are right. I guess its good to tell a story with it. Where does the grime come from? if you had dirt from the outside, then you have deposits of dirt everywhere.. specially on top of the windows where it can sit... specially close to the beams. Now... the beams, I…
Good start but it looks like too much ambient light coming from... where? the coridoor to the left? Also you could put down non lightmass lights here and there for a little detail. A green light over the monitors for example
way better :) I like it... maybe you can make it like this is coming out of a canyon.. so you can see part of the cliffs on the left side to.. so its not so empty... maybe put 2 big moons that you can see in the horizon.. there is a lot you can do.. but i definitely like the bend and the building at the end. Better than…
This is coming along nicely Jocose. One thing you'll have to keep in mind is some sort of outside light-source, weather is be the sun or whatever. You've got a bunch of shadows right now but nothing to justify them. One way I went about adding 'scale' to my hallway scene was throwing in small bits of garbage. It seemed to…