First, can you post some of your reference? You can never have enough! Moving on, no-holds-barred crit time: It has potential, but it's just very boxy and undefined. It's the extruded-box syndrome that we all fall into when we model sub-d. The only part that looks like it is designed to be used by a human is in the back…
id say drop the cables unless its obvious what function it serves. add more elements that are medical, like IV bags or gauze dispenser or chemical shower. here's a few health stations from other video games for inspiration. bioshock: fallout: halflife 2:
Yea, i'm unclear on what it's supposed to do. You're taking up alot of real-estate for the design with a tiny door seemingly being the only function. A 'locker' is usually something you store clothing and small personel items in, I have no idea what you could fit in that little door or why you would need to.
Preview Image: Original Post: Hy everyone, in most forums i create a topic where i keep all my things, since i dont like having many topics laying around :P Before i post this image i have to say that sience fiction design and concept art is not my strong side, but what the hell There is only one way to get better. And…