dpaynter26: Thanks ;) chrisradsby: Thanks, I will be reading up on that today. I like the paintover myself, maybe I should up the contrast some, we will see :)
Thanks guy's :) I will incorporate what you have suggested, aiming for a update tonight :) chrisradsby: I will try and get a good composition going, I find that part really hard though but we'll see :) sltrOlsson: Will definitely work on the crystal shader and have some crystal traces in the wall :)
chrisradsby: I did change the lowpoly on the wheels, but I did go a bit to subtle on it so it doesn't show, so I practically just added more poly's, GREAT SUCCESS! A really small update, forklift texture still wip no spec on it yet, small modeling changes on the rifle. Hope some of you will take the time to critic this, I…
Thanks everyone :) Computron: Thanks, you end up with quite a few uv seams to make the normals display properly, I put up a image for you where all the white lines are my uv seams :) chrisradsby: Glad you like it, more work is to be done on the spec, you are right about it needing some reflections I will tweak my settings…