Hey n88tr, I don't think many people do get away with Ngons honestly it's probably just floating geometry/elements and not actually attached at a subobject level (meaning welded together at verticies or extruded from a face). I know ngons usually cause the shit to hit the fan when you import into a game engine. I can't…
forgive the sloppy gimpness, at work/rush. Figured I'd post as you seem to have been frustrated but are still working so props to ya. you said low poly so I'll critique that some. your shapes are looking good but got extra polys. I'd get rid of all the polys where the red lines are, and the rest should look kindof like the…