I really like this type of style, will be looking into these tutorials, well done sir! Also there is a tutorial sticky, you should post this there as well.
Hello, Not sure if this is the right place to post it, but I've finally uploaded some video tutorials on Character Creation for videogames. Its more of a overall overview of the process but its geared towards production. It was made over a year ago so some tools have been updated (mostly Zbrush) but the principles should…
Here is a breakdown of the content in the Tutorials: PART 1 Using the base template, adapt it so the silhouete matches the concept art Prepare mesh for Zbrush work (UVgroups/Polygroups)* Align mesh to concept art * Align head to concept art * Tweak head details * Tweak eyes and hair position * Fix arm angle and overlapping…