In the early days, polycount actually provided a service. Downloadable player models for Quake1/2, and out of that spawned the community you know today. So a good way to start is to offer something of value, something unique that you cant really get anywhere else. Polycount doesn't host PPMs anymore these days, but the…
I dont think a forum on its own could be popular. Wasnt polycount, because it was attached to other things, or had a few good people and built its reputation up over time. Forums rely on people and, and they require a certain sort of people(not many people are into forums). You need content and opinions, words that is…
I have a question, I recently made a forum (with friends) and I was wondering what I could do to attract more people? How is polycount and other forums so famous? I know it takes time to get this big but what are some things I could do? The forum is about games really, mostly steam and mods and all that stuff related to…
The growth of a community on the internet seems to be based on two things, primacy and quality. GameFAQs has been around for years and thus it's forums are constantly being posted on mostly by people who barely qualify as literate. Gameartisans has built a quality community with a reputation that makes people want to post…
To be fair, it's REALLY easy to make tanks look like dicks. Those huge canons are phalic to begin with. Tanks are penis substitutes by nature. One good way to attract some attention for your forums is to provide some manner of content to the users. A lot of forums are begun around some manner of creative project. Polycount…