Render Farm. Seriously it doesn't take much to set one up and the time it saves is great. Install max on some computer on the network, (trail is fine) launch manager, launch server. When you go to render check on net render, point it to the manager and away it goes. You're back working while its hard at work rendering.…
Hey there! I am wondering if there is a way to limit (assign) 3ds max 2010, a certain amount of computer power while doing renders stills. The problem I am often facing is that while I render my computer slows down a lot (I know its logic but...), and I will like to use that time not waiting for renders but performing…
Offline rendering uses the CPU with few exceptions. There are renderers in the works that can leverage GPU power to help (and some past attempts such as Nvidia's Gelato), but most of the time it's going to be brute force processing power that gets the job done. Renderers ALSO need RAM, especially for scenes with large…
After reading your post again, i don't think BSP would help you here. But you could try increasing/deceasing the bucket size depending on the complexity of your scene. Form the help: "To render the scene, the mental ray renderer subdivides the image into rectangular sections, or “buckets.” Using a smaller bucket size…
Ark. What do you mean by bsp? the mental ray settings? fattkid. I will definitely try that, although it is simple I ignored it, thanks for your help, this might actually be all I need. nezach. I believe my current setup should be ok. In terms of hardware performance. I am using 3ds max performance driver for quadro fx1800.…
If you have another PC handy you could always use it as a render slave as well. I've done this in the past. It may take a little longer to render as any other computer that you're using will most likely be less powerful than the one that you modelled/textured on, but atleast you could work on other things with your main PC…
hey guys thanks again for your help! mop. yeah that's ideally what I want to do, after lurking around I found this I will give it a try, and see if it helps. also is true that lower the power compromises performance, but ideally not as much to be a problem, I mean if I have a little longer render times, but can use that…
that seems like an easy fix, thanks, I'll try that today. I am doing some render passes for a matte painting and it will be cool to texture other stuff in the meantime.
I dunno if Max has a setting like this (I never looked), but in Maya's Mental Ray rendering settings, you can choose there how many cores you want it to use (it defaults to using all available cores, which will of course kill performance). I'd imagine Max has a similar setting, and if so it'd be preferable to do that…
hey Vig! sorry for the delay posting, thanks for that tip, I've been spending some time trying to figure out backburner...although I am kind of busy, I'll start some renders this week, it really seems to be an awesome tool...haven't found too much info about it, but I guess it should be straight forward. This seems to be…