I think I may end up doing something with melscript, I came across a script on highend3d ( creativecrash ) that will create a stencil on an object based on another objects geometric profile, if I can somehow calculate and possibly convert to geometry the shadow volume, then I can utilise the stencil scripts functions to…
For Maya... Other than by hand, anybody know of a plugin / script that will take a projected shadow ( from a spotlight, etc ) and cut my geometry up as required kind of like a stencil - for faking some shadow work ? Thanks.