Not sure if this was mentioned, but it's been bugging me, the UV space for the barrel isn't very well used. It seems like you could get an extra couple vertical boards in there, for more variation, and at the same time make it tileable left/right. If it's part of the same bitmap as the crate, then you would need some…
How much lighting you put in a prop also depends on if its going to be static or dynamic, or duplicated in a bunch of different positions. If its a house that's going to be rotated a few times, and its always going to be in a day time environment, its okay to paint in more lighting, but if its a barrel that's going to be…