Hi there. I decided to get this out now. I may add a couple of more ones when I have cooled down a bit :) There are at the moment 8 different tutorials on materials and how I define them and some tricks I do on various surface types. Some of them involves sculpting in Zbrush and some are only Max or even Photoshop only. So…
A bit late, but thanks! :) About that particular shot it is from the Natural Selection 2 model viewer actually :) And the props are made for that game as well so. But yeah the spec highlights show pretty well in that viewer for sure! I'm sorry for digging this up again, but I just wanted to say that I finally made another…
Oh and if you missed I made two tutorials previously on modular meshes: http://www.philipk.net/tutorials/modular_sets/modular_sets.html And, http://www.philipk.net/tutorials/modular_rocks/modular_rocks.html
Thanks for the comments! :) And great idea Eric, added "back" buttons on the tutorials now, thanks. I just wanted to let you know I added a chapter on creating tilable materials in Zbrush. I go into some other techniques as well. If you're interested in that I added that section to the "Cliff" tutorial:…
Wow, thanks for the great comments! And thanks a lot for that! it is indeed pretty hard to get stuff out to people who may not hang around on the forums too much, so thanks a lot much appreciated :) Also, I kind of regret that I didn't make everything tilable in the tutorials... Thanks Eric for posting those tuts, I should…
Just wanted to say I added a Photoshop Actions file to the bottom of the material tutorial index page: http://www.philipk.net/tutorials/materials/materials.html Or if you like you can get it here: http://philipk.net/tutorials/materials/PhilipsActions.atn The action package file contains these actions: - Normal map overlay…
Thanks!! I'm really glad you find them useful, and thanks for the Wiki add! I forgot to say but each tutorial includes a .PSD with all the layers and stuff at the end of the tutorial.
Now that this thread is high up anyway I'm gonna go ahead and ask you. Could you make a tutorial on how you tackle leave textures? I personally have alot of problems with those. That is if you are looking for any suggestions on new tutorials of course
Great stuff, thanks Philip. Nice to have some clear tutorials that get straight to what you need to know without a lot of waffle which is something even a lot professional tutorial releases fail to get right. I have one question however, I notice that in the layers of detail in your normals set that the blue channels are…
hey phillip, quick question regarding your mesh here http://www.philipk.net/tutorials/modular_rocks/modular_rock3.jpg , I know you clearly stated that you used the above techniques to do it in your tutorial, so sorry if i sound stupid, i'm still curious in asking whether you modelled that mesh based off a texture or what?…