have you seen that tutorial on 3dtotal? the Sword Master character one check it out the tutorial is a bit outdated ofc but I think it might be what you are looking for though I might be wrong
I saw that. I had bought a tutorial from 3dtotal before and found that it didn't show reference images in the viewport and i was really mad. I went googling for the pdf of the sword master and just as i suspected its basically pictures of them modeling against nothing and i didnt find it very helpful.
Ive always found characters like this interesting, but now im starting to wonder about the workflow. Creating a high poly doesn't seem very practical in my eyes, since these arent next/current gen characters. So does anyone want to help me out and give me some information on this style? Or does anyone know of any tutorials…