So, first off, I'm not sure if these kinda threads go here, so forgive me if they don't. (feel free to delete if so) Hey all, I obviously have a question to ask and this forum seemed to definitely house lots of people that know the answer. Basically I'm getting into Zbrush (slowly :P) and I was wondering if a sort of…
Currently my workflow is as follows, close to what you outlined. - Model a base in whatever program is best suited, ie your comfortable with. - Do a rough uv layout to aid in texturing (not necessary) - Bring into zbrush and sculpt-add textures - decimate the mesh (temporarily for this export only to make it more…