I don't like the new face much. It makes the character seem too muscular and manly when the scout is supposed to be a bit scrawny and childish. The old face portrayed that better although it was too similar to the current Scout.
Hope it's okay if I join in on the fun I don't have TF2 though, so.... anyhow Trying out the medic. Just a quick concept sculpt of the face (I like to retopo the face in ZBrush and then model the rest in 3ds Max) On a side note/request, could you maybe post some texture flats Swizzle? - Nevermind, found 'em in your…
I like how he is all shiny, hmmm.. shiny! but yeah haha, the face needs a bit of work, the jawline could be way sharper! I actually liked the face from your mudbox sculpt better then the current one!
you mean you don't like mah poop-face? You wound me sir, grievously. Nah I know, the zsphere base i put together has zero res in the head so i neeed to retop still before I can do anything at a lower level that even looks like a face;) question, are you modeling your eye's seperately or just as part of the face? i'm just…
because I am enormously lazy I decided to get a start on the Heavy because I can't model a face to save my life and mostly the only thing wrong with the face are it's proportions I got started on the body. any criticisms other than his chin which I modeled like that for the heck of it?