he inverted his diffuse because they are b/w and can be used as a opacity map for the translucency. if your decals aren't b/w that obviously won't help you a lot. depending on what the decal look like you could extract a mask from the diffuse by clamping values, but you are probably better off just using an alpha... so…
Thanks Divi, Yeah my diffuse maps are grayscale, I'm just using the RGB channels of a TGA so I can get 3 different diffuse textures out of a single TGA. The plan was to create 3 materials, and then the R into the diffuse of the first, G into the diffuse of the second etc. I was hoping to do it without a mask but if that's…
Hey there, I'm just trying to setup a decalMaterial and last time I did it, I'm sure I just plugged in my diffuse and set the blend to modulate. However I just downloaded the June UDK (I was using an old build prior to this) and now I get a message saying it can't use modulate with dynamic lighting. I Googled and found…