00Zero and Bram, you guys are paragons of what I aspire to; other than many, many, hours of practice; what are some of the best texture resources you used when learning (tutorials ect...). I may just have blown a gasket today and become so dismayed that I don't feel I know what I am doing anymore. :|
Usually the ones who don't color their spec maps are programmers, lazy, or can't due to engine constraints (source engine in particular comes to mind.) Specular colors are crucial for defining materials. Lets say for instance you have 3 kinds of metal on your item. On your spec you could make one of them yellowed, one…