I created Dummy objects to hold attributes which controls the reloading of a double barrel shotgun that i rigged. but somehow the movement coulldnt be keyed.i was wondering if there is something i forgot to do. does anyone no about animation with attribute holders.
assuming max because of the terminology you used, but need more info - give me the scene if you are willing to and I will have a look. Should work fine, so something must be wonky.
thanks for the quick replies. sorry my bad. forgot to mention that im using max 2009. heres the file. https://kelvintam.dc0.netfirms.com/sawed_shotgun_final_rig.max
hi onionhead - you have your wiring set to 2 way. set it to 1 way, from attribute to the object and then the keyframes will take. makes sense if you think about it. hope that helps, cw