So guys i'm planning on making a Environment Lighting tutorial and was wondering if there was anything specific anyone wanted to learn ? This is an outline of what i'll be covering: Ambient light- good and bad. Direct light - good and bad. Bounce light - good and bad. Lighting + Composition + Camera Different lighting…
Nice, thanks for putting this together. Im very much looking forward to it. If possible Id love it if you could include any kind of lighting workflow / timesavers. I have a good method for lighting for animation, but real time lighting is sooooo different. A general setup process guide would be amazing :)
Sounds great, I've been looking for information on lighting now that I'm doing more work in UDK, speaking of which will this tutorial cover lighting in that at all? Or is it about theory in which the same rules apply. Either way, can't wait.