Converting vertices -> edges, vertices -> polygons, edges -> polygons are a bit tricky, it has more than one possibilities. And when you switch back to previous mode, you won't get back the same selection.
Hi, I'm wondering if this could be improved when removing edges in VW. As an example I made a plane and started cutting my way into it but let's say that those added edges are unnecessary and I want to remove them, I then select them and press delete and this happens. For some reason the middle left edge get deleted but…
ghib: I can see in wings the selected vertices are placed within a plane. Can you move some vertices up/down(perhaps make it a bit extreme) and try the function again. I want to see the result from this so I can have the correct idea of how it works. Also can you give feedbacks on the improved CurveLoop and SpaceLoop.
I can't play the video. I can play .avi file, but just can't play this one. on right hand side of the window, under edge or polygon mode, you can find some selection tools that can convert selection from one component to another. When a polygon selected, its edge and vertices will be selected automatically. When an edge…
Cheers Istonia. My first impression feedback:* Set Manipulator - It would be preferrable if the Pivot Position & Orientation reverted back to the previous setting and did not remain on Manual; as soon as either W,E,R has been deactivated. i.e. Q has been pressed or the object has been dropped etc. The Set Manipulator…
Yes you are right.. If the selected vertices don't make up a face then the vertex selection is lost in translation. The same applies with edges. It makes sense if you think about it.
Spherize - Doesn't make selection spherical if the edges aren't evenly spaced. Expected Result: Spherize should space evenly the verts that are selected and in direct connection by edges.* Should work in polygon mode also. * Should NOTaffect unselected geometry. Space Loop - Doesn't seem to work as intended. At the moment…
Much better, thanks! A few suggestions: 1. Add a center point in the brush circle to help with accuracy. 2. Add 'shortcut key' + LMB + Horizontal brush movement to adjust brush size. 3. Add 'shortcut key' + LMB + Vertical brush movement to adjust brush strength/weight. 4. When the brush strength is being adjusted, draw a…
IStonia, I just recalled a great aligning tool which could be very useful for keeping vertices at bay. Do you think you can reproduce it? Vector snap Maybe this one as well? Snap to plane Thanks!