mm, not precision engineering but I'll be hoping to use voidworld for modular pieces which need to fit together precisely. Also, I like to quickly mirror things by just typing -1 in whatever axis I need
on a related note too, if you do move the objects pivot via the workaround I mention, it's noticable that the 'frame object' command uses the pivot rather than actual mesh, so it can frame nothing if the object pivot is offset from the actual object. It's not a huge deal, but worth noting. When working with things like…
hi, I'd like to second this request.. the main reason I like the anchoring is so that the menu stays put once its there, but i'ts weird for it to appear somewhere other than the cursor position imo also on the snap object create: I still can't create my 6x4x3 (or whatever) box, because the upward movement is still snapped…
Woot! I've never been called twice smarter before. Your belief in me increases my power twofold. Here's another program to check out. http://www.wings3d.com/ It can only do box modelling and lacks a widget but is very fast workflow. Context sensitive right clicking menus. A few interesting tools, flatten works really well,…