I agree about limiter, kill it, I was running at 60fps max, now i'm at 1900 working (9600 dummy run and 9000 empty), perfectly fluid. (build b) I will try c now.
With an i7 960@3ghz and gf gtx480 ~200k scene (can't get one mesh to 200k vw just hang there) 1 core: around 20fps 8 core: around 50fps. Btw I just saw that the object list stats (num of verts and whatnot) are not refreshed unless you deselect your mesh Tnx for alt+tab btw. Voidworld is probably the first app, without…