new update. http://www.digitalfossils.com/Download/VoidWorld-sep-11a-11.rar Summary of changes: * Two bugs found by passerby on new radial menu creation are fixed. "Suobject Menu" was same as "Subobject Menuset", "Generic Menu" was same as "Generic Menuset". Thanks! ghib: I did a bit research and found some intel i7…
IStonia: here's the snapping/movement options I use in maya: grid snap- if I need to snap exactly to coordinates on my grid (say, I have the grid lines at 1.5 intervals, I hold X and move using any of the 3 axis handles. This snaps in any direction to multiples of 1.5 alternately, if I want to move one or several objects…
Hey Istonia, I've just been doing some tests for you. My build specs are: Mobo: Asus P8P67 Deluxe CPU: Intel i7 2600 @ 3.40GHz RAM: 16GB GPU:NVIDIA GeForce GTX 570 (Superclocked) On a scene with 540672 faces things that seem to slow down viewport performance are; hard edges all, wireframe and shadedWireframe. Number of…
hi man, great changes, thanks! :) the only thing that doesn't quite feel satisfying is the -1 offset/mirror part. It feels a bit like a band-aid for a specific circumstance rather than addressing the root, which is precise control over an objects scale value. Is there a reason why you're reluctant to treat scale the same…